
Interplay Under Construction is an interactive exhibition where visitors are invited to explore and experience how the University of the future might collaborate, innovate, theorise and provide new learning and teaching spaces. Artworks and projects by alumni, staff and students are presented to show innovation in teaching and learning practices. The exhibits pose questions to visitors and playfully invite them to answer. By engaging in an interactive multi-sensory experience the exhibits intents to construct and play with new ideas of collaboration, teaching and learning. Gwen was not only the guest curator for the exhibition, but also got commissioned to create two new artworks for the exhibition, which resulted in a scent and board game. Who nose…? has been specifically blended for the exhibition. The contemporary scnet questions how we gather information with our nose and how this important (and often underused) tool could be integrated in future education. This quite literally gives a new meaning to having your nose in a book. Game over presents a ambidextrous chess game. The visitor’s familial response and normal interaction with the game is harshly interrupted when they engage to play. Relational aesthetics is a key factor to this work. The visitors are invited to engage with the unknown and explore new ways of playing and collaborating. To unlearn what they know and learn a new game.


Head of College LCC: Frania Hall, Hilly Janes, Jason Copley, Mark
Ingham, Deborah Salter,
Ellen Hanceri, Claire RichardsConference curator: Adrienne Tulley
Graphic Design and Publication Design: Ming Peng
3D printers: Jonny Thaw, Andrew Davidson
Game Design: Edward Naujokas, Jonathan Lilly
Publication articles: Caro Verbeek, Tom Butler, Elisa Magnini
Curtain making: Janet Sator
Special Thanks to: London College of Communication, Premier Textiles,
MS Lighting Design, Ferm Living, Kinto, Kanuka Tea